壅擠的 CG 城市

ICEを使ってみる 第4回 ホモグラフィ 斜めの視線を改める

http://www.accessgames-blog.com/blog/2012/04/ice4-85fc.html
hsiang 於 4/26/2012 沒有留言:

Final Destination5 - Bridge VFX sequence

hsiang 於 4/25/2012 沒有留言:

Autodesk 2012 Post Production and VFX Show Reel

hsiang 於 4/18/2012 沒有留言:

Enodo DemoReel 2012

hsiang 於 4/18/2012 沒有留言:

Lost Planet 3 - Debut Trailer

hsiang 於 4/11/2012 沒有留言:

Method Studios: Making of - Wrath of the Titans

hsiang 於 4/09/2012 沒有留言:

showreel: 2012 by dreamer

showreel: 2012 from dreamer on Vimeo.

hsiang 於 4/09/2012 沒有留言:

AI-Cut geometry By Alpha

AI-Cut geometry By Alpha from Mjd3d on Vimeo.

hsiang 於 4/03/2012 沒有留言:

Neural Net

Another take on motiongraphics currently most popular effect: emits particles and connects them with strands. This one is pretty fast works both in a simulated and non-simulated environment two modes of stand creation: closest points & random turbulice and grow the strands http://felixgeremus.com/downloads/Neural%20Net.2.0.xsicompound
hsiang 於 4/02/2012 沒有留言:
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