Mind, Soul and Spirit Ident (Ms2 - 2010) from John H. King on Vimeo.
Replace ICE String
張貼者:
hsiang
原網頁:
http://www.andynicholas.com/?p=1096
工具下載:
http://www.andynicholas.com/apnwp/wp-content/uploads/2010/10/ReplaceICEString.zip
其實就是在 ICE 裡面的批次更名
http://www.andynicholas.com/?p=1096
工具下載:
http://www.andynicholas.com/apnwp/wp-content/uploads/2010/10/ReplaceICEString.zip
其實就是在 ICE 裡面的批次更名

於
10/18/2010
標籤:
XSI ICE,
XSI Tools
Geometry Constraint for Softimage
張貼者:
hsiang
Geometry Constraint for Softimage from Mohammad Abdulfatah on Vimeo.
連結原網頁:
http://shaderop.com/projects/geometry-constraint/
能控制物件沿著其他物件表面移動...
於
10/15/2010
標籤:
XSI rig,
XSI Tools
softimage ICE 火焰效果測試
張貼者:
hsiang
持續更新中...如果有突破的話...Orz
2010.10.12
希望可以接近..慢慢接近.....
2010.10.12
希望可以接近..慢慢接近.....
於
10/12/2010
標籤:
創作作品全紀錄,
XSI ICE
Face Robot workflow tips for combining heads with bodies
張貼者:
hsiang
原網址:
http://xsisupport.wordpress.com/2009/10/16/face-robot-workflow-tips-for-combining-heads-with-bodies/
Courtesy of Mr Jeff Wilson, some tips on attaching Face Robot heads to characters:
“There are a few ways to go about it, depending on the pipeline that you are in.If you just want to get the end result from Face Robot onto your character.................
請到原網頁看吧..
http://xsisupport.wordpress.com/2009/10/16/face-robot-workflow-tips-for-combining-heads-with-bodies/
Courtesy of Mr Jeff Wilson, some tips on attaching Face Robot heads to characters:
“There are a few ways to go about it, depending on the pipeline that you are in.If you just want to get the end result from Face Robot onto your character.................
請到原網頁看吧..
於
10/04/2010
標籤:
xsi animate,
XSI rig
訂閱:
文章 (Atom)